JACE SLEEMAN Backend & Full-Stack Software Engineer Rutledge, Tennessee | Remote only jacesleeman603@gmail.com github.com/thejacedev linkedin.com/in/jace-sleeman-b65ab0205/ SUMMARY Backend and full-stack software engineer with professional and freelance experience since 2019. Builds dependable backend systems, real-time products, public APIs, and developer tools. EXPERIENCE Software Developer, Complex Gaming | September 2025 - Present - Build and operate player-facing systems in a live multiplayer environment. - Work across real-time gameplay features, persistent state, live deployments, production debugging, and performance work. - Support systems used by a network reaching roughly 4,000 peak concurrent players. Freelance Software Developer | 2019 - 2025 - Delivered custom systems and operational tooling for online communities. - Built persistent data workflows, gameplay systems, and administration features. SELECTED WORK McHeads API | github.com/thejacedev/McHeads-API Self-hosted Node.js/Express REST API generating Minecraft player heads, avatars, and body renders for Java and Bedrock editions. Uses image processing, Mojang and GeyserMC integrations, and SQLite or PostgreSQL-backed caching. Approximately 10 million monthly requests served. Noteriv | github.com/thejacedev/Noteriv Open-source markdown knowledge workspace built on Tauri 2 with a Rust native layer, Next.js renderer, plugin API, Git/WebDAV sync, and MCP server. ImgPlayGround | github.com/thejacedev/ImgPlayGround Native desktop application for image-generation workflows across six providers, with bulk runs and local Git-tracked storage. TECHNICAL CAPABILITIES Java, JavaScript, TypeScript, SQL, Bash, C#, Rust PostgreSQL, MySQL, MongoDB, Redis React, Next.js, Docker, Linux, Git, Gradle, Maven, REST APIs Distributed systems, real-time systems, MCP/LLM integrations Paper, Spigot, Bukkit, Velocity, BungeeCord, NMS, ProtocolLib